/**
 * kig
 * 2006
 */

#include "Util.h"

#ifndef KIG_SCENE_H
#define KIG_SCENE_H

namespace kig
{
	/**
	 * 3D Scene...
	 */
	class Scene : public Referenced
	{
	};

	REF_POINTER(Scene, ScenePtr);
}

#endif

